This course allows students to dwell into the field of 3D computer modeling. They will first be exposed to the fundamentals of 3-dimensional design such as world/object coordinate system and 3D objects elements. They will also be given hands-on use of Blender and be taught how to use such software applications. In addition, they will be taught how to make polygon/mesh models and more advanced modelling techniques such as NURBS and rendered the model.